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Design Museum に行きました。Design と技術史の区別のつかない人がやっています。ひどいものです。現代工業製品が陳列されているだけで,設計技術の本質とは関係ないことばかり記述されています。がっかりです。

London(3.4) Design Museum はひどい博物館。デザインをまったく知らない人がやっている。

7いいね!

2020/01/31 - 2020/01/31

5902位(同エリア10322件中)

旅行記グループ London, winter 2020 (1)

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61

nomonomo

nomonomoさん

この旅行記スケジュールを元に

Design Museum に行きました。Design と技術史の区別のつかない人がやっています。ひどいものです。現代工業製品が陳列されているだけで,設計技術の本質とは関係ないことばかり記述されています。がっかりです。

旅行の満足度
2.0
観光
1.0
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鉄道 徒歩
旅行の手配内容
個別手配
  • Holland Park に来ました。

    Holland Park に来ました。

    ホランド パーク 広場・公園

  • Park の地図。

    Park の地図。

  • ここがDesign Museum.

    ここがDesign Museum.

  • 入りましょう。

    入りましょう。

    デザイン ミュージアム 博物館・美術館・ギャラリー

    デザインのことがまったく分かっていない。ひどいミュージアム。 by nomonomoさん
  • もちろん,入場無料です。

    もちろん,入場無料です。

  • What does design mean to you? <br /><br />We asked you to tell us about the designs <br />that are important to you. We were looking <br />for affordable everyday designs that meant <br />something special. This crowdsourced wall <br />is the result. Some things are here because <br />they do their job well. Some have been <br />nominated because they are beautiful, <br />and others carry special personal memories. <br />Any piece of design that matters needs <br />to offer at least one of these qualities. <br /><br />What designs would you like to see <br />on this wall? <br /><br />#designermakeruser

    What does design mean to you?

    We asked you to tell us about the designs
    that are important to you. We were looking
    for affordable everyday designs that meant
    something special. This crowdsourced wall
    is the result. Some things are here because
    they do their job well. Some have been
    nominated because they are beautiful,
    and others carry special personal memories.
    Any piece of design that matters needs
    to offer at least one of these qualities.

    What designs would you like to see
    on this wall?

    #designermakeruser

  • 1851<br />The Great Exhibition and the triumph of industry<br /><br />Over six million people visited the Great    <br />Exhibition - the first world&#39;s fair - housed <br />in the Crystal Palace, a remarkable          <br />prefabricated glass and iron building in     <br />London&#39;s Hyde Park. The 1851 exhibition <br />celebrated the achievements of what was <br />termed the &#39;application of art and science <br />to productive industry&#39;, with displays of <br />machinery, textiles, natural products and <br />furniture from around the world. Visitors <br />could also view such novelties as a <br />representation of the Venus de Milo <br />sculpted in butter.

    1851
    The Great Exhibition and the triumph of industry

    Over six million people visited the Great
    Exhibition - the first world's fair - housed
    in the Crystal Palace, a remarkable
    prefabricated glass and iron building in
    London's Hyde Park. The 1851 exhibition
    celebrated the achievements of what was
    termed the 'application of art and science
    to productive industry', with displays of
    machinery, textiles, natural products and
    furniture from around the world. Visitors
    could also view such novelties as a
    representation of the Venus de Milo
    sculpted in butter.

  • 1861<br />William Morris rejects industrialisation   <br /><br />William Morris and his collaborators at Morris &amp; Co., <br />founded in 1861, designed tapestries, furniture       <br />and wallpaper. The English designer believed in<br />simplicity, beauty and the honesty of traditional <br />craftsmanship, and saw his work as an antidote <br />to the ugliness of the Industrial Revolution.<br />For Morris, design was also a moral crusade, <br />a reflection of his political commitment to<br />socialism. He wabted the working man to have <br />access to well-designed, well-crafted products. <br />However, his ideal remained an unfulfilled <br />promise, as his beautiful, handcrafted furniture <br />was too expensive for the customers he<br />hoped to reach.

    1861
    William Morris rejects industrialisation

    William Morris and his collaborators at Morris & Co.,
    founded in 1861, designed tapestries, furniture
    and wallpaper. The English designer believed in
    simplicity, beauty and the honesty of traditional
    craftsmanship, and saw his work as an antidote
    to the ugliness of the Industrial Revolution.
    For Morris, design was also a moral crusade,
    a reflection of his political commitment to
    socialism. He wabted the working man to have
    access to well-designed, well-crafted products.
    However, his ideal remained an unfulfilled
    promise, as his beautiful, handcrafted furniture
    was too expensive for the customers he
    hoped to reach.

  • 1894<br />Vienna and the birth of the modern world<br /><br />Vienna in the late 19th century was a site   <br />of innovation in many different cultural    <br />fields. The home of composer Gustav Mahler,  <br />artists Egon Schiele and Gustav Klimt, and  <br />psychoanalyst Sigmund Freud provided the <br />intellectual and artistic climate in which <br />modern architecture and design could <br />emerge. The Vienna-based architect<br />Otto Wagner rejected historical precedent <br />and ornamentation while embracing new <br />materials and rationalism. Addressing<br />the Vienna Academy of Fine Arts in<br />1894, Wagner declared that &#39;the starting <br />point of every artistic creation must<br />be the need, ability, means, and <br />achievements of our time&#39;.

    1894
    Vienna and the birth of the modern world

    Vienna in the late 19th century was a site
    of innovation in many different cultural
    fields. The home of composer Gustav Mahler,
    artists Egon Schiele and Gustav Klimt, and
    psychoanalyst Sigmund Freud provided the
    intellectual and artistic climate in which
    modern architecture and design could
    emerge. The Vienna-based architect
    Otto Wagner rejected historical precedent
    and ornamentation while embracing new
    materials and rationalism. Addressing
    the Vienna Academy of Fine Arts in
    1894, Wagner declared that 'the starting
    point of every artistic creation must
    be the need, ability, means, and
    achievements of our time'.

  • 1908<br />Henry Ford makes cars for the masses<br /><br />Henry Ford was the first manufacturer to    <br />make the car affordable. In 1908, 22 years   <br />after Karl Benz patented his design for the<br />petrol-powered automobile, Ford launched    <br />the Model T, a low-cost car built on a Detroit <br />assembly line. Ford kept manufacturing <br />costs low by adopting production lines <br />inspired by a system used for moving <br />carcasses through Chicago slaughterhouses.<br />Part-built cars were slung from overhead rails, <br />allowing them to be moved through the <br />different stages of the factory. In the early <br />years Ford limited production to a single <br />model, made from standard components, <br />that was available only in black.

    1908
    Henry Ford makes cars for the masses

    Henry Ford was the first manufacturer to
    make the car affordable. In 1908, 22 years
    after Karl Benz patented his design for the
    petrol-powered automobile, Ford launched
    the Model T, a low-cost car built on a Detroit
    assembly line. Ford kept manufacturing
    costs low by adopting production lines
    inspired by a system used for moving
    carcasses through Chicago slaughterhouses.
    Part-built cars were slung from overhead rails,
    allowing them to be moved through the
    different stages of the factory. In the early
    years Ford limited production to a single
    model, made from standard components,
    that was available only in black.

  • 1925<br />The birth of Art Deco<br /><br />The Exposition Internationale des Art and<br />Decoratifs et lndustriels Modernes, held in<br />Paris in 1925, played an important role in the<br />birth of &#39;Art Moderne&#39;. This movement was<br />characterised by sleek forms, luxury materials<br />and stylised decoration, and later became<br />known as Art Deco. The exhibition of modern <br />decorative arts attracted over 16 million <br />visitors and showcased simple and <br />sophisticated designs in fashion, glassware, <br />ceramics, textiles and furniture. French <br />products dominated the show, enabling<br />Paris to present itself to the world as the <br />capital of fashionable design.

    1925
    The birth of Art Deco

    The Exposition Internationale des Art and
    Decoratifs et lndustriels Modernes, held in
    Paris in 1925, played an important role in the
    birth of 'Art Moderne'. This movement was
    characterised by sleek forms, luxury materials
    and stylised decoration, and later became
    known as Art Deco. The exhibition of modern
    decorative arts attracted over 16 million
    visitors and showcased simple and
    sophisticated designs in fashion, glassware,
    ceramics, textiles and furniture. French
    products dominated the show, enabling
    Paris to present itself to the world as the
    capital of fashionable design.

  • 1943<br />The birth of the computer<br /><br />Before the semiconductor and the transistor,<br />fragile thermionic valves were the building<br />blocks of electronic devices. Thomas Flowers<br />from the Post Office Research Station used<br />over a thousand of these mechanisms in the<br />one-ton Colossus, a single machine that<br />occupied most of a room. The first of these <br />early computers, which were used by<br />Alan Turing and Britain&#39;s second world war <br />codebreakers at Bletchley Park, was built <br />in 1943. By the end of the war ten were in <br />use. Such rapid development and adoption <br />of computer technology was ? like jet <br />propulsion, radar and medicine ? a result <br />of military necessity.

    1943
    The birth of the computer

    Before the semiconductor and the transistor,
    fragile thermionic valves were the building
    blocks of electronic devices. Thomas Flowers
    from the Post Office Research Station used
    over a thousand of these mechanisms in the
    one-ton Colossus, a single machine that
    occupied most of a room. The first of these
    early computers, which were used by
    Alan Turing and Britain's second world war
    codebreakers at Bletchley Park, was built
    in 1943. By the end of the war ten were in
    use. Such rapid development and adoption
    of computer technology was ? like jet
    propulsion, radar and medicine ? a result
    of military necessity.

  • 1946 <br />The founding of Sony<br />            <br />When Masaru Ibuka and Akio Morita founded<br />Sony in 1946 it was part of a new generation of<br />Japanese businesses set up to compete with<br />established monopolies in the aftermath of the<br />second world war. The company&#39;s first successful<br /> commercial product was a reel-to-reel tape <br />recorder, before it later licensed an American- <br />designed transistor to develop pocket radios<br />and portable televisions. As the national <br />economy developed, Sony, like other Japanese <br />companies, shifted production to low-wage <br />zones elsewhere in Asia. Subsequently<br />the corporation disposed of many of its <br />manufacturing businesses and moved<br />into entertainment.

    1946
    The founding of Sony

    When Masaru Ibuka and Akio Morita founded
    Sony in 1946 it was part of a new generation of
    Japanese businesses set up to compete with
    established monopolies in the aftermath of the
    second world war. The company's first successful
    commercial product was a reel-to-reel tape
    recorder, before it later licensed an American-
    designed transistor to develop pocket radios
    and portable televisions. As the national
    economy developed, Sony, like other Japanese
    companies, shifted production to low-wage
    zones elsewhere in Asia. Subsequently
    the corporation disposed of many of its
    manufacturing businesses and moved
    into entertainment.

  • 1961<br />IBM produce the first electric typewriter<br /><br />A golf-ball style &#39;type head&#39; sat at the core<br />of IBM&#39;s Selectric typewriter of 1961. This<br />innovation eliminated the jams caused by rapid<br />typing on manual typewriters, increasing typing<br />speed and office productivity. The typewriter&#39;s <br />engineering ingenuity was matched by an <br />elegant sculptural design created by IBM <br />design consultant Eliot Noyes. Noyes&#39;s role <br />spanned product design, architecture and the <br />company&#39;s overall identity. He commissioned <br />leading architects, including Marcel Breuer and <br />Louis Kahn, and asked Paul Rand to produce<br />a corporate logo - which survives to this day.

    1961
    IBM produce the first electric typewriter

    A golf-ball style 'type head' sat at the core
    of IBM's Selectric typewriter of 1961. This
    innovation eliminated the jams caused by rapid
    typing on manual typewriters, increasing typing
    speed and office productivity. The typewriter's
    engineering ingenuity was matched by an
    elegant sculptural design created by IBM
    design consultant Eliot Noyes. Noyes's role
    spanned product design, architecture and the
    company's overall identity. He commissioned
    leading architects, including Marcel Breuer and
    Louis Kahn, and asked Paul Rand to produce
    a corporate logo - which survives to this day.

  • 1966<br />Mary Quant and the miniskirt<br /><br />Throughout the 1960s skirt lengths<br />shortened, as attitudes to fashion and<br />sexuality changed. Designers like<br />John Bates and Andre Courreges made<br />short skirts part of their collections, yet<br />they were simply reflecting the ways in<br />which young women were already dressing.<br />Mary Quant, one of the key names in British<br />fashion in the 1960s and 1970s, is the<br />individual most closely associated with<br />the skirt that stopped several inches <br />above the knee. Quant gave it the name <br />&#39;miniskirt&#39; derived from the Austin Mini, <br />the 1959 car that became synonymous <br />with British style.

    1966
    Mary Quant and the miniskirt

    Throughout the 1960s skirt lengths
    shortened, as attitudes to fashion and
    sexuality changed. Designers like
    John Bates and Andre Courreges made
    short skirts part of their collections, yet
    they were simply reflecting the ways in
    which young women were already dressing.
    Mary Quant, one of the key names in British
    fashion in the 1960s and 1970s, is the
    individual most closely associated with
    the skirt that stopped several inches
    above the knee. Quant gave it the name
    'miniskirt' derived from the Austin Mini,
    the 1959 car that became synonymous
    with British style.

  • 1981<br />Japanese design in Paris <br /><br />The Japanese designer Rei Kawakubo                                                                                                                                                              ImageComme des <br />founded the fashion label Comme des                                                                                                                                                             Garcons<br />Garcons in the late 1960s, at a time when <br />the western world still saw Japan as the <br />source of cheap copies of its own ideas. <br />Kawakubo was one of the first Japanese <br />designers to show her collections in Paris - <br />where they debuted in 1981- and her radical<br />approach was a powerful demonstration that <br />Japan was now exporting ideas. Kawakubo <br />was ready to deconstruct clothing conventions <br />and her collaborations with architects meant <br />that Comme des Garcons shops looked<br />more like art galleries than fashion stores.

    1981
    Japanese design in Paris

    The Japanese designer Rei Kawakubo ImageComme des
    founded the fashion label Comme des Garcons
    Garcons in the late 1960s, at a time when
    the western world still saw Japan as the
    source of cheap copies of its own ideas.
    Kawakubo was one of the first Japanese
    designers to show her collections in Paris -
    where they debuted in 1981- and her radical
    approach was a powerful demonstration that
    Japan was now exporting ideas. Kawakubo
    was ready to deconstruct clothing conventions
    and her collaborations with architects meant
    that Comme des Garcons shops looked
    more like art galleries than fashion stores.

  • 1997<br />Steve Jobs returns to Apple<br /><br />In 1997 Steve Jobs returned to Apple ?<br />the company he had co-founded ? after <br />a hiatus of 12 years. At the time, the <br />organisation that had once aimed to <br />turn the world of computing upside <br />down had become increasingly <br />marginalised. Jobs named Jonathan lye <br />as Senior Vice President of Industrial <br />Design, and the two men proceeded<br />to introduce a sequence of transformative <br />products. From lye&#39;s citrus-coloured<br />iMac to the iPod, iPhone and iPad, the <br />success of these products was rooted<br />in the creative use of design, an approach <br />that helped Apple to become one of<br />the definitive companies of it era.

    1997
    Steve Jobs returns to Apple

    In 1997 Steve Jobs returned to Apple ?
    the company he had co-founded ? after
    a hiatus of 12 years. At the time, the
    organisation that had once aimed to
    turn the world of computing upside
    down had become increasingly
    marginalised. Jobs named Jonathan lye
    as Senior Vice President of Industrial
    Design, and the two men proceeded
    to introduce a sequence of transformative
    products. From lye's citrus-coloured
    iMac to the iPod, iPhone and iPad, the
    success of these products was rooted
    in the creative use of design, an approach
    that helped Apple to become one of
    the definitive companies of it era.

  • 2012<br />A new industrial revolution<br /><br />The MakerBot Replicator, from 2012, was<br />a 3D printer designed not for the research<br />scientist but for the home consumer. The <br />most useful thing it could produce may <br />have been a shoehorn, but it was part of a <br />revolution in manufacturing. The original <br />industrial revolution, of the 18th century,<br />led to products that could be made cheaply <br />by machines. Since then designers have <br />used the technologies of casting, moulding <br />and extruding, which create a particular <br />design &#39;language&#39;. In the current era &#39;additive&#39; <br />manufacturing processes like 3D printing<br />are doing away with these older techniques, <br />offering products tailored to the individual <br />and setting out a new language for design.

    2012
    A new industrial revolution

    The MakerBot Replicator, from 2012, was
    a 3D printer designed not for the research
    scientist but for the home consumer. The
    most useful thing it could produce may
    have been a shoehorn, but it was part of a
    revolution in manufacturing. The original
    industrial revolution, of the 18th century,
    led to products that could be made cheaply
    by machines. Since then designers have
    used the technologies of casting, moulding
    and extruding, which create a particular
    design 'language'. In the current era 'additive'
    manufacturing processes like 3D printing
    are doing away with these older techniques,
    offering products tailored to the individual
    and setting out a new language for design.

  • ニューヨークの地下鉄の路線図。このふるいの,もっています。4トラにのせましたよね。

    ニューヨークの地下鉄の路線図。このふるいの,もっています。4トラにのせましたよね。

  • London の underground の路線図の古いの。

    London の underground の路線図の古いの。

  • Kill or heal<br /><br />These two designs, created during and just after<br />the second world war, have been highly successful<br />in their own ways. Each functions well and is easy<br />to use, and each has been produced through an<br />understanding of manufacturing processes and the<br />ingenious application of available materials. However,<br />one design is intended to heal, while the other&#39;s<br />purpose is to maim and kill.<br /><br />This poses the important question of whether a<br />designer can be held accountable for the way in<br />which their products are used, or if it is the user who<br />is ultimately responsible.

    Kill or heal

    These two designs, created during and just after
    the second world war, have been highly successful
    in their own ways. Each functions well and is easy
    to use, and each has been produced through an
    understanding of manufacturing processes and the
    ingenious application of available materials. However,
    one design is intended to heal, while the other's
    purpose is to maim and kill.

    This poses the important question of whether a
    designer can be held accountable for the way in
    which their products are used, or if it is the user who
    is ultimately responsible.

  • WHAT IS &#39;GOOD&#39; DESIGN?<br /><br />In the 20th century the Modernists believed <br />that good design was about usefulness -<br />how well an object performed its function.<br />For others, good design is less tangible.<br />It might be something that is capable<br />of provoking an emotional response -<br />perhaps through beauty or wonder. What<br />is good design is open to interpretation.<br /><br />Many people share the belief that there<br />is a moral or ethical component to design,<br />and that design can be responsible for<br />enriching our lives or &#39;doing good&#39; in<br />the world. However, if good design can<br />improve our world then presumably bad<br />design can harm it. This highlights the<br />moral responsibilities of designers, and<br />of the people who use their work.

    WHAT IS 'GOOD' DESIGN?

    In the 20th century the Modernists believed
    that good design was about usefulness -
    how well an object performed its function.
    For others, good design is less tangible.
    It might be something that is capable
    of provoking an emotional response -
    perhaps through beauty or wonder. What
    is good design is open to interpretation.

    Many people share the belief that there
    is a moral or ethical component to design,
    and that design can be responsible for
    enriching our lives or 'doing good' in
    the world. However, if good design can
    improve our world then presumably bad
    design can harm it. This highlights the
    moral responsibilities of designers, and
    of the people who use their work.

  • Sound in mind<br />Yuri Suzuki<br /><br />Yuri Suzuki is a sound artist, designer and <br />electronic musician. A former Designer in <br />Residence at the Design Museum (2012), <br />he creates objects and installations that use <br />sound to examine the relationship between <br />people and their environments.<br /><br />For Sound in Mind, part of the Design Museum&#39;s <br />&quot;Thinking in Public&quot; series, Suzuki presents <br />both past works and new interactive pieces. <br />This display includes works ranging from <br />experimental product design to large-scale <br />sound installations that invite visitors to <br />experiment with sound.<br /><br />Suzuki&#39;s work often brings a social aspect <br />to sound design. His interactive installations,<br />listening tubes, and sound-absorbing boxes<br />invite visitors to create their own unique <br />sonic experience, with other people in a <br />particular place.<br /><br />Suzuki&#39;s extensive collection of musical devices <br />and electronic gadgets reveals his obsession <br />with technology. Many of his projects ? such as  <br />the Tube Map Radio, OTOTO or Amateur Music <br />Production ? aim to reveal the inner workings <br />of technological devices and make them more <br />relatable through sound design.

    Sound in mind
    Yuri Suzuki

    Yuri Suzuki is a sound artist, designer and
    electronic musician. A former Designer in
    Residence at the Design Museum (2012),
    he creates objects and installations that use
    sound to examine the relationship between
    people and their environments.

    For Sound in Mind, part of the Design Museum's
    "Thinking in Public" series, Suzuki presents
    both past works and new interactive pieces.
    This display includes works ranging from
    experimental product design to large-scale
    sound installations that invite visitors to
    experiment with sound.

    Suzuki's work often brings a social aspect
    to sound design. His interactive installations,
    listening tubes, and sound-absorbing boxes
    invite visitors to create their own unique
    sonic experience, with other people in a
    particular place.

    Suzuki's extensive collection of musical devices
    and electronic gadgets reveals his obsession
    with technology. Many of his projects ? such as
    the Tube Map Radio, OTOTO or Amateur Music
    Production ? aim to reveal the inner workings
    of technological devices and make them more
    relatable through sound design.

  • Yuri Suzuki&#39;s<br />`Cabinet of Curiosities&#39;<br /><br />Suzuki&#39;s collection of curious musical <br />devices, rare electronic gadgets and <br />early examples of electronic music <br />reveals his interest in technology, <br />sound and pop culture. From early <br />electronic sound-recording devices <br />to synthesisers and calculators,<br />this collection of objects offers <br />an insight into Suzuki&#39;s personal <br />inspirations. In his own words:<br />`This collection of objects is bizarre <br />and, while some of them may not <br />be successful commercially, their <br />designers or creators have an<br />advanced view of sound design and <br />communication design. The passion <br />and experimental nature behind <br />these objects inspire me a lot.&#39;

    Yuri Suzuki's
    `Cabinet of Curiosities'

    Suzuki's collection of curious musical
    devices, rare electronic gadgets and
    early examples of electronic music
    reveals his interest in technology,
    sound and pop culture. From early
    electronic sound-recording devices
    to synthesisers and calculators,
    this collection of objects offers
    an insight into Suzuki's personal
    inspirations. In his own words:
    `This collection of objects is bizarre
    and, while some of them may not
    be successful commercially, their
    designers or creators have an
    advanced view of sound design and
    communication design. The passion
    and experimental nature behind
    these objects inspire me a lot.'

  • Europe&#39;s new Ariane 6 launcher<br /><br />This one tenth scale model the new Ariane 6 launcher <br />welcomes you to the Design Museum&#39;s new exhibition <br />Moving to Mars ? a multi-sensory adventure for all ages.<br /><br />Ariane 6 will be the latest in a series of increasingly<br />powerful launchers developed by the European Space <br />Agency, ESA. The central core of this new launcher is <br />filled with liquid hydrogen and oxygen, with external <br />solid fuel boosters.<br /><br />Bringing samples from Mars is the next step for robotic<br />exploration and current studies include using an Ariane<br />6 to launch an important element in the ESA/NASA <br />Mars Sample Return Mission. This will be a large <br />spacecraft with a huge solar array wingspan, that will <br />travel from Earth to Mars orbit, where it will wait to <br />collect and bring back samples of the Martian surface <br />collected by NASA&#39;s Mars 2020 mission.<br /><br />Ariane 6 is a programme of the European Space <br />Agency, ESA, in which ArianeGroup builds the launcher <br />and CNES builds the launch facilities. Arianespace <br />takes care of the commercialisation of Ariane 6.<br /><br />First launch: 2020<br /><br />Check out the Mars Sample Return Infographic: <br />fal.cn/ariane6<br /><br />Tickets for Moving to Mars are available at the ticket <br />desk.<br /><br />#GenerationMars@designmuseum

    Europe's new Ariane 6 launcher

    This one tenth scale model the new Ariane 6 launcher
    welcomes you to the Design Museum's new exhibition
    Moving to Mars ? a multi-sensory adventure for all ages.

    Ariane 6 will be the latest in a series of increasingly
    powerful launchers developed by the European Space
    Agency, ESA. The central core of this new launcher is
    filled with liquid hydrogen and oxygen, with external
    solid fuel boosters.

    Bringing samples from Mars is the next step for robotic
    exploration and current studies include using an Ariane
    6 to launch an important element in the ESA/NASA
    Mars Sample Return Mission. This will be a large
    spacecraft with a huge solar array wingspan, that will
    travel from Earth to Mars orbit, where it will wait to
    collect and bring back samples of the Martian surface
    collected by NASA's Mars 2020 mission.

    Ariane 6 is a programme of the European Space
    Agency, ESA, in which ArianeGroup builds the launcher
    and CNES builds the launch facilities. Arianespace
    takes care of the commercialisation of Ariane 6.

    First launch: 2020

    Check out the Mars Sample Return Infographic:
    fal.cn/ariane6

    Tickets for Moving to Mars are available at the ticket
    desk.

    #GenerationMars@designmuseum

  • デザイン ミュージアム 博物館・美術館・ギャラリー

    デザインのことがまったく分かっていない。ひどいミュージアム。 by nomonomoさん
  • ホランド パーク 広場・公園

  • 展示の写真を示しました。<br />design museum になっていないことがお分かりでしょうか。<br />世界中にいる設計者が怒ります。<br />ひどいものです。

    展示の写真を示しました。
    design museum になっていないことがお分かりでしょうか。
    世界中にいる設計者が怒ります。
    ひどいものです。

  • 設計とは何か,にぜんぜん答えていません。<br />設計と技術史の区別もわからない人がやっているのです。<br />翌日行ったConran Shop のほうがよっぽど面白かった。

    設計とは何か,にぜんぜん答えていません。
    設計と技術史の区別もわからない人がやっているのです。
    翌日行ったConran Shop のほうがよっぽど面白かった。

    ホランド パーク 広場・公園

7いいね!

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London, winter 2020 (1)

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